Functions: Troll, mark the right path, autofarm money, INF Cash

Video showcase:
Installation guide:
Copy the script from the button below.
Run any Injector (We recommend KRNL Injector)
Install it, insert the script and click execute
Enjoy it)
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Your script:
Correct path ESP:
for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].GlassPane:GetDescendants()) do
if v:IsA("BasePart") then
if v.CanCollide == true then
v.Color = Color3.fromRGB(0, 255, 0)
else
v.Color = Color3.fromRGB(255, 0, 0)
end
end
end
Troll script:
for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].GlassPane:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide == false then
v.CanCollide = true
v.Color = Color3.fromRGB(255, 0, 0)
end
end
spawn(function()
while true do
task.wait()
for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].GlassPane:GetDescendants()) do
if v:IsA("TouchTransmitter") then
v:Destroy()
end
end
end
end)
infinite cash:
_G.moneyfarm = true
for i,v in pairs(game:GetService("Workspace")["Glass Bridge"].Finish["Money Pig"]:GetDescendants()) do
if v:IsA("ParticleEmitter") then
v.Parent.Name = "MeshPart 2"
end
end
spawn(function()
while _G.moneyfarm == true do
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace")["Glass Bridge"].Finish["Money Pig"].MeshPart, 0)
task.wait(.5)
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService("Workspace")["Glass Bridge"].Finish["Money Pig"].MeshPart, 1)
end
end)