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Your script:
local plr = game.Players.LocalPlayer
local char = plr.Character
while true do
task.wait()
for i, v in pairs(plr.Character:GetChildren()) do
if v:IsA("Tool") then
v:Activate()
end
end
for _, child in pairs(char:GetChildren()) do
if child:IsA("BasePart") then
child.Massless = false
child.CustomPhysicalProperties = PhysicalProperties.new(math.huge, math.huge, math.huge)
end
end
end