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Script – Horrors RNG

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--[[

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       ꧁༺Join for more powerful scripts༻꧂
                    M̵̰͓̘̤̎̽̇̌̕ͅö̶̡̩̘̖͇́̔͆͠͠s̴̫̜̲͍̺̉̈́̄́͝t̸͓̤̞̼̻̓̈͐̃̃ ̷̤͉̳̺̳̈́̈́̉͛̾s̸̰͕̳̩̊̀͆̓́͜c̵̗̱̱͙̟͒̄̈́͆͊r̴͍̜̞̳̠̈̎̏͒͝i̵̥̰̺͖͌̃̋̄̑͜p̸̞̹͎̣̗̒̽̇̍͑ț̵̖͉̠̩̍̒̓̃̉ṣ̵̛͇̪͎̗̋̂̑̂ ̸̢̧̛͉͍̺̐̈̾͝a̷̢͍̞̟͍̾̀͊̔̆r̶̗̗̫̰̂̇̌̕͘ͅě̶̦͉̩͔̗͆͛̌̃ ̷̯̠͔̩͆̽̃̂̃͜o̶̤͉͖͖͌̈̐͊̈́͜p̸̯̝̻̥̮̾̓̓̓͝e̵̱͉͖͙̘͆̉̈́̈͠n̵͉̠̰̠̬̍̀̓̏̿ ̴̰̮͉͚͑͋̆̒͝ͅš̸̨̼͍̥̯̀̈̓͑ȯ̵̯̲̻̣͌̉̅͑ͅû̷̦̰̹͙̱̄̈͑̌ṛ̶͙̥̰͉͌̋̊͗͘ç̵͕͍̩̬̈̾̀́̑ȅ̴̢͈̼̟̹̎͋͗͌

]]
getgenv().Mode = "Safe" -- Quick/Safe












































































































getgenv().HorrorRngExecuted = not HorrorRngExecuted
if Mode == "Quick" then
    function CreateNewTask()
        task.spawn(function()
            if HorrorRngExecuted then
                CreateNewTask2()
            end
        end)
        task.spawn(function()
            while HorrorRngExecuted and wait() do
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
            end
        end)
    end

    function CreateNewTask2()
        task.spawn(function()
            if HorrorRngExecuted then
                CreateNewTask()
           end
        end)
        task.spawn(function()
            while HorrorRngExecuted and wait() do
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
                game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
            end
        end)
    end
    task.spawn(function()
        CreateNewTask()
    end)
    task.spawn(function()
        CreateNewTask2()
    end)
elseif Mode == "Safe" then
    while HorrorRngExecuted and wait(0.5) do
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
        game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer("Equip", "Super Luck Potion", "Usable")
    end
end