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Script – District Cascade

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Your script:

				
					local client = game.Players.LocalPlayer
local repStorage = game:GetService('ReplicatedStorage')

local startTrialRemote = repStorage:WaitForChild('Remotes'):WaitForChild('StartTimeTrial')

local trialName = 'Backwards Compatibility'
local trial = workspace:WaitForChild('Map'):WaitForChild('TimeTrials'):WaitForChild(trialName)
local trialStart = trial:WaitForChild('Start')
local trialEnd = trial:WaitForChild('End')

local trialTextLabel = client:WaitForChild('PlayerGui'):WaitForChild('MainUI'):WaitForChild('TimeTrial'):WaitForChild('Label')

while task.wait() do
    local trialTime = 0
    repeat
        client.Character:PivotTo(trialStart:GetPivot())
        task.wait()
        startTrialRemote:FireServer(trialName)
        if trialTextLabel.Text:match('50s') then
            trialTime = tonumber((string.gsub(trialTextLabel.Text, "s / 50s", "")))
        end
    until trialTime > 2
    task.wait()
    repeat
        client.Character:PivotTo(CFrame.new(trialEnd:GetPivot().Position) * CFrame.new(math.random() - 0.5, 3 + (math.random() - 0.5), math.random() - 0.5))
        task.wait()
    until trialTextLabel.Parent.Visible == false
end
				
			

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