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Script – Strongest Punch Simulator

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Your script:

				
					_G.autopunch = true -- change this to false to stop auto punch
while _G.autopunch == true do
local args = {  [1] = {[1] = "Activate_Punch"}}
game:GetService("ReplicatedStorage").RemoteEvent:FireServer(unpack(args))
task.wait()
end 
				
			

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